Create game art from day one. Design characters, environments and animations using industry tools, work in cross‑disciplinary teams, deliver production‑ready assets, and develop a portfolio that showcases the artistic and technical skills needed in the UK games industry. On this degree you will:* Use industry tools such as contemporary game engines, 3D modelling and sculpting software, animation suites and agile frameworks.* Work in cross‑disciplinary teams to collaborate like a real studio across art, design, programming and production and deliver indie games and vertical slices.* Learn through production workflows by following Scrum methods, run sprints, present MVPs, organise stakeholder meetings and analyse progress with data.* Develop a professional portfolio through course assessment and produce industry‑ready work you can showcase to future employers.* Gain enterprise experience by pitching ideas, prepare for funding opportunities and delivering a yearly showcase at a public expo.Key Course Features: * Take part in game jams where you will prototype ideas, collaborate under time pressure and build portfolio pieces that show your adaptability and problem solving skills.* Access specialist facilities such as dedicated labs, project spaces and equipment in the Creative Industries Building.* Receive support from a dedicated team via open‑door access, mentoring and one‑to‑one guidance from experienced staff.* Join a creative community and collaborate with students across games, art, animation and creative media.* Meet industry guests every year by attending talks, workshops and creative conferences featuring developers, studios and specialists who can share real insights and experiences.
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School of Applied Science, Computing and Engineering